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Penrose Tiling
Chuck T
USA

Posts 678
11 Oct 2010 14:53


Have you thought of adding Penrose Tiling to the 2D/3D engine?

EXTERNAL LINK

Francisco Rincón
Espania

Posts 62
11 Oct 2010 15:14


Penrose tiling is worthless... I propose to add Riemannian Geometry to Natami.
EXTERNAL LINK

Ajc ;)
United Kingdom

Posts 688
11 Oct 2010 17:07


wtf?

Megol .

Posts 680
11 Oct 2010 17:44


Mr Copland ;) wrote:

wtf?

Maybe the OP means as some kind of image filter like the quincunx variant used in early nVidia GeForce cards.
Earlier I wrote (in another thread) that there existed filtering solutions that would be relatively inexpensive to implement but would improve the graphics quality noticeably, this thread reminded me to search for the relevant paper: EXTERNAL LINK 

Ajc ;)
United Kingdom

Posts 688
12 Oct 2010 18:51


Ah, that makes much more sense.

posts 5