Amiga Believer wrote:
| Does the 3D core support normal mapping and parallax mapping?
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its a PS2 era thing by the looks of it, so i doubt it, but the team may know better.. normal mapping, paralax mapping: as soon as you're into this, IMO you are best of going the modern GPU route and forgetting the Amiga architecture. the amiga design has nothing to offer in this field, other than the original intent of a "state of the art Graphics Computer". Bitplanes ? and Paralax Mapping? LMAO. how about AROS on the open-pandora or something like that.
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