|Bartek "Banter" K. wrote:|
For some of us it is gonna be Christmas all year round, especially when NatAmi hits the high street!
NO CONTENTION THERE from me!!!!!!!
I know that assembler and C are the be all and end all of coding languages... But in the range of 100 times AGA speeds, and if we can get 256 colour screens for AMOS Professional.... IT'S GOING TO MOVE PROGRAMMING FORWARD, NONETHELESS!!!!!
I just can't believe how easy programming is in AMOS.... I'm going to have TONS OF FUN!!!!
I mean, I can write a data compression program in AMOS, and I would NEVER EVER EVER even be able to begin to start to TRY in C.
I started working on a database program and an RPG in AMOS Pro and only quit due to it being slow. However, the programs were not slow it was the time that it took for from when I hit run that I could get to the part I wanted to test, that took a long time.
The RPG could take as much as 35+ seconds just to start, as it was reading in about 7,000+ variables before giving me the first screen that I could enter a response in. Got tedious all those 45 second waits. I had all the monsters, spells, character types and various other data in there. At 535K it wasn't even able to role up a character yet!!!! Man AD&D is a twisted system to follow. Still, love it!!!!
Again, at 7MHz... IT WAS FAST!
AmigaBasic from microsoft, I wrote ONE program in it and it got slower and slower and slower as I entered more lines of code..... And that was even as few as 600 lines!!!! I tried using it about 6 months before AMOS Pro existed. Sure didn't think much of Amiga at that point.... and yet it AMAZED me what Amiga COULD do. ANYBODY that based their opinion of Amiga through AmigaBasic by microsoft would have decided that AMIGA was a FAILURE AND FRAUD!!!!!
That is how UTTERLY TERRIBLE this piece of "software" from microsoft was!!!!
There is only ONE personal computer for the masses, and that's NatAmi/AmigaOS.